3 days and 2 nights are dedicated to the development of (serious) games based on cultural heritage data and metadata from various galleries, libraries, archives, and museums (GLAM). Serious games, “Games with a purpose” or Gamification are concepts that combine a game or elements of a game with purpose, for example to motivate people to explore and learn or to improve a process.
Our students are from four different study courses (information design, online media management, computer science, and information science) and will form multidisciplinary teams with the other participants of the game jam.
The best contributions will be awarded at the Open! Conference for Digital Innovation 2017.
Author: Prof. Dr. Kai Eckert
Date: Fri, 19 May 2017